Sniper

Description
The ultimate solution for picking off high priority targets at long range.

Sniper rifles are slow to operate and there is often a need for friendly forward spotters to keep an eye on targets.

Similar to the rifles proficiency in the sense that they both deal their damage primarily in the medium and long ranges. The key differences are snipers have higher penalty on the short range damage (further short range distance but lower short range damage) and snipers deals more damage in the medium to long ranges compare to riflemen.

Since they are inherently slow and have a camo buff, it would be best to stick one of these guys in a corner of the map where they can remain hidden to slowly snipe off enemies.

Skills

 * Basic Training (Free): Initiative 3 slower, Move range +1, Camo +1
 * Firing Range Training:-
 * (59,000): Long range damage +2
 * (75,000): Long range damage +4
 * (120,000): Long range damage +6
 * (150,000): Long range damage +8
 * (196,000): Long range damage +10
 * ​Quick Reload (120,000): Initiative -2, Weapon damage: -10; Toggle
 * Overwatch; Toggle:-
 * (196,000) 1 overwatch shot
 * (250,000) 2 overwatch shots
 * (295,000) 3 overwatch shots
 * Headshot (295,000): Critical hit (Damage +100%); 5 Turn Recharge

Attachments

 * Thermal Scope: Short range damage -5, Medium range damage +5, Long range distance +1
 * 4-16x50 IR Scope: Short range damage -5, Medium range damage +2, Long range distance +2
 * Tactical Scope: Move range -1, Short range damage -1, medium range damage -1, Long range distance +3
 * CCD Scope: Initiative 1 slower, Move range +1, Short range damage -1, medium range damage -1, Long range distance +3