Thread:Smoothmoovs/@comment-22439-20121102102312/@comment-5691402-20121102111520

Excellent! Many thanks. If you could start something for weapons, I would apprechiate it as your layout was simple yet effective for proficencies. With weapons you don't need the (ingame) money to see their stats, provided you have the class unlocked, so you can get started on that for the classes you do have.

You may have noticed under weapons, you have 4 accessory slots, I am not sure how you want to tackle that. Should they come under weapons, or have their own catagory altogether? Also CQC units don't get weapon mods, their accessories stack with other classes weapon mods. Medic is the same (although their gear is targeted at healing).

Almost done with professions, so I hope it helps you out. :)

I nested a table within a table for the skills with multiple levels but the formatting isn't right. It will do for now but it doesn't look very pretty.