Frontline Tactics Wiki

Welcome to the Frontline Tactics Wiki
2025 - A small splinter military group led by[sic] mad man; Akhali Muhamar threatens to take over the oil-rich nation of Fahrahn. The country is a large oil supplier to the Western world and national interests are threatened. An elite group of soldiers are called in to quell the uprising and attempt to maintain peace through military action before it turns into full scale war. Frontline Tactics lets you command a modern, elite fighting unit over varied missions from defending and controlling a location or asset to all-out elimination and survival. Outfit your soldiers with modern weapons, armor and equipment and give them the skills to succeed on the battlefield. Play against a ruthless and cunning AI in single player or battle it out in multiplayer in versus or coop modes over multiple platforms; PC, Mac, iPad and iPhone.

Wiki Content

 * Basics
 * Proficiencies
 * Medic
 * Small Arms
 * Close Quarters Combat
 * Sub Machine Guns
 * Machine Guns
 * Rifles
 * Sniper
 * Achievements
 * Missions
 * Maps
 * FAQ

v1.10 [21 Dec 2012]
Improvements Fixes Source: Meridian4 (Dev) - Steam Forums
 * New shop with more items.
 * Auto added grenade to Small Arms and CQC.
 * Enemy units will not attack on their first turns.
 * Target enemy unit now highlighted in initiative list + name is displayed.
 * Enemy strength increased for coop.
 * Rebalanced certain levels.
 * Minor bug fixes.
 * Updated networking code.

v1.03 [13 Nov 2012]
Improvements


 * Threat level on first few missions.
 * Threat bonus in coop.
 * General coop improvements.
 * List of units deployed by your friend in coop on the multiplayer menu.

Fixes

Source: Meridian4 (Dev) - Steam Forums
 * Shader on units
 * Coop does not freeze when enemy reinforcements arrive.
 * Using certain mods and quick reload no longer displays negative damage in the HUD.
 * Superior Military Intelligence achievement (if you have already unlocked everything and it still shows 35/36 simply open the unlock popup and it should register the last unlock).

v1.02 [08 Nov 2012]
Improvements


 * Coop mode now rewards the same value of points as in single player.
 * Added reset game feature.
 * Retiring a unit will return 100% of the core starting proficiency cost.
 * First several missions have been rebalanced.

Fixes


 * <span style="color:rgb(219,219,219);font-family:Arial,Helvetica,Verdana,sans-serif;font-size:14px;line-height:20px;">MP win/loss stats.


 * <span style="color:rgb(219,219,219);font-family:Arial,Helvetica,Verdana,sans-serif;font-size:14px;line-height:20px;">Various fixes to the shop menu.


 * <span style="color:rgb(219,219,219);font-family:Arial,Helvetica,Verdana,sans-serif;font-size:14px;line-height:20px;">Enter key no longer activates chat in single player.


 * <span style="color:rgb(219,219,219);font-family:Arial,Helvetica,Verdana,sans-serif;font-size:14px;line-height:20px;">Area defend mission finish conditions - sometimes would show "area lost" text even if you won.


 * <span style="color:rgb(219,219,219);font-family:Arial,Helvetica,Verdana,sans-serif;font-size:14px;line-height:20px;">Several achievements bugs.


 * <span style="color:rgb(219,219,219);font-family:Arial,Helvetica,Verdana,sans-serif;font-size:14px;line-height:20px;">Rare bug with medic causing the game to crash.


 * <span style="color:rgb(219,219,219);font-family:Arial,Helvetica,Verdana,sans-serif;font-size:14px;line-height:20px;">Spawn point fixes on certain missions.


 * <span style="color:rgb(219,219,219);font-family:Arial,Helvetica,Verdana,sans-serif;font-size:14px;line-height:20px;">Health bars will not show 0 health on targeted enemies unless they are dead.


 * <span style="color:rgb(219,219,219);font-family:Arial,Helvetica,Verdana,sans-serif;font-size:14px;line-height:20px;">You can no longer deploy only a medic.


 * <span style="color:rgb(219,219,219);font-family:Arial,Helvetica,Verdana,sans-serif;font-size:14px;line-height:20px;">Medkit bug where you sometimes could not heal certain units.


 * <span style="color:rgb(219,219,219);font-family:Arial,Helvetica,Verdana,sans-serif;font-size:14px;line-height:20px;">Cover to be more consistent.


 * <span style="color:rgb(219,219,219);font-family:Arial,Helvetica,Verdana,sans-serif;font-size:14px;line-height:20px;">Long black screen delay when shutting the game down.


 * <span style="color:rgb(219,219,219);font-family:Arial,Helvetica,Verdana,sans-serif;font-size:14px;line-height:20px;">Better shader fallbacks to work better on older hardware.

Source: Meridian4 (Dev) - Steam Forums