Small Arms

Description
Small arms are easily carried and operated for high mobility and fast action.

Damage is primarily dealt at close range.

The Small Arms class is a high mobility and rapid response unit. The SA has a huge movement range, and many options to lower initiative, causing them to be faster and more efficient. This is balanced by relatively low damage output (except for frag grenades), and a short firing range.

Primary weapons consist of handguns. While somewhat weak, they still offer decent damage output.

This class also has access to frag grenades which, when used right, can eliminate multiple enemy units. They also can be used to face soldiers after moving giving advantage over soldiers who don't. Frag grenades can only be used once per mission per SA soldier. If thrown right at an enemy's feet (direct hit), it will usually immediately kill them, unless they have full health and heavy armor.

Skills

 * Basic Training (Free): 
 * Iniative 2 faster
 * Move range +2
 * Camo +2
 * Firing Range Training (600,000):
 * (59,000): Short range damage +1
 * (75,000): Short range damage +2
 * (120,000): Short range damage +3
 * (150,000): Short range damage +4
 * (196,000): Short range damage +5
 * Ballistic Training (1,511,000):
 * (196,000): Medium range damage +1
 * (250,000): Medium range damage +2
 * (295,000): Medium range damage +3
 * (350,000): Medium range damage +4
 * (420,000): Medium range damage +5
 * Other Abilities:
 * Take Aim (295,000):
 * ​Initiative 4 slower
 * Weapon damage +10
 * Can toggle
 * ​Quick Reload (120,000):
 * ​Initiative 2 faster
 * Weapon damage -5
 * Can toggle

Attachments

 * Laser Sight: Camo -1, Short range damage +5
 * Red Dot: Long range damage +5, short range distance -1
 * AP ammo: Weapon damage -5, weapon penetration +15
 * 2x scope: Short range damage -5, Long range distance +1