Rifles

Description
''The core weapon of any army. Rifles are used for dealing lots of longer ranged damage to individual targets.''

The downsides are primarily being a little slow and less damage at short range.

Rifles pack a mean wallop to a single target, and are best used at medium or long range. A bit on the slow side, but not as slow as a Machine Gun.

Rifles, like the default M16, deal good damage while tearing through armor.

Skills

 * Basic Training (Free): Initiative 3 slower
 * Firing Range Training:-
 * (59,000) Medium range damage +2
 * (75,000) Medium range damage +4
 * (120,000) Medium range damage +6
 * (150,000) Medium range damage +8
 * (196,000) Medium range damage +10
 * Quick Reload (120,000): Initiative -2, Weapon damage: -10; Toggle
 * Overwatch; Toggle:-
 * (196,000) 1 overwatch shot
 * (250,000) 2 overwatch shots
 * (295,000) 3 overwatch shots
 * Headshot (295,000): Critical hit (Damage +100%); 5 Turn Recharge

Attachments

 * Laser Sight: Camo -1, Short range damage +5
 * Red Dot: Long range damage +5, Medium range distance +1, Short range distance +1
 * AP Ammo: Weapon damage -10, Armor penetration +15
 * ACOG Scope: Short range damage -10, Medium range damage +5, Long range damage +5, Long range distance +2